I am a visual storyteller who can produce a film from storyboard to final edit. I have worked in analog and digital film making, and believe in the auteur spirit; it is important to know how to perform all tasks in film making and the science behind the craft.
My specialization is 3D animation and the software behind digital production, for film and games. I am skilled in modelling and animation in Maya, 3D Studio Max, Cinema 4D, and how to composite final renders in After Effects. I focus on object and world building, as well as texture painting, however I am trained in all aspects of 3D design including character and effects.
I have my roots in print design and illustration. As a digital designer it is important to understand the concepts of visual design, how the eye understands imagery and the different impacts various mediums present.